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Eye Study,

Hey guys, so this was my first dive into Renderman/RIS. I'm also a first time Renderman user. I got some nice results very quickly. All achieved in Maya, with a bit of Nuke to polish it off.

For modeling stage, I had a anatomically somehow correct model, made it in the past year.

For Lighting I use Rig_Three_Point_Light preset and add an RMSEnvLight with HDRI.

For shading, I use PxrLMGlass for the Cornea. I use PxrLMSubsurface for Sclera and I add a PxrLMLayer for the Iris.

Finally some minor adjustment added in Nuke.

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I have added the entire Project For personal use only. Commercial use is prohibited.




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