Material Library - Pack 01
A collection of 18 Pixar Surface Materials for RenderMan 21. Using only native Pixar nodes, these materials have been packaged for a seamless experience with the Preset Browser (RfM Asset Library)
These shading networks will expand your knowledge of RenderMan, by providing practical look-dev scenarios for native Pixar nodes and procedurals.
Drag the contents of the Materials folder into your Asset Library > Materials folder. The files are organized by category and can be easily searched in your preset browser.
It is recommended you transfer the installation-default RenderManAssetLibrary folder to a non-install location with full writing privileges.
Once you transfer the IES folder and move your Asset Library into a different location, it is important to tell Maya through the preferences that you want to use the new path.
Or you can create a new environment variable in you Maya.env file like so:
RMAN_ASSET_LIBRARY = /My/Folder/Example/RenderManAssetLibrary