Bitesized Lessons #2: RIS Materials
The second course! (Secondi Piatti)
Adding spice to our renders with the new principled shaders and the building blocks of the Layered Material system. Simple to understand menu driven systems which can combine in almost any conceivable shader flavor.
Some links to the online documents for more background:
Real name: Mark Flanagan.
Now living in Melbourne, Australia, but originally from Dublin Ireland.
Through a series of very fortunate accidents, my career has jumped from positions as Lead Architect, Visualiser, and Games Artist to my current very happy situation as an Educator/Artist/Organiser/VFX Supervisor.
I get to learn new things every day and relive the joy of learning through teaching others.